Dec 09, 2007, 09:33 PM // 21:33
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#41
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Frost Gate Guardian
Join Date: Jun 2007
Guild: ViLE
Profession: R/P
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Quote:
Originally Posted by aapo
- The strategical depth of Random Arenas in its entirety.
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my ass, i seen more monk teams die in Ra cause they're think one monk solves all than any other team.
Conclusion: with noobs, even with rank 1 monks they don't last long.
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Dec 09, 2007, 09:33 PM // 21:33
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#42
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Furnace Stoker
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Quote:
Originally Posted by kunt0r
You should try running Vengenceway, I invented it, and it's by far the best RA build of them all. What you do is, take Frenzy and 7 res's, and Frenzy and Res your team to victory.
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Sac way is the best fun you'll ever get from Guildwars. I invented the best way to do this, you play a 105 hp Mo/Rt with 12 heal, 12 restoration and the following bar:
[skill]Spirit Light[/skill][skill]infuse health[/skill][skill]lively was naomei[/skill][skill]spirit channeling[/skill][skill]death pact signet[/skill]
This has two uber fun uses:
1) You sac yourself but res from your urn! Do it over and over and ping 'My health is 1 of 1' over and over to your team-mates for a priceless reaction.
2) Even more fun is if a party member dies. You res them with death pact signet, and then, urm, SAC! You get two deaths for the price of one!!!
Uber HAXXXXX!!!
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Dec 09, 2007, 09:44 PM // 21:44
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#43
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Wilds Pathfinder
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Saccing out was only really fun pre-EoE nerf using EoE bomb against unwary teams in tombs. Later in AB as well with the non-res'ing glitch: Get 3 friends, drop EoE and have 3 of you sac out before match begins, 4th uses res, sac again, res, sac again, boom your entire team dies. Gates finally opened, your team was stuck dead, other team capped all the points unopposed. Confusion/ragequitting abound.
[/griefer]
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Dec 09, 2007, 09:45 PM // 21:45
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#44
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Frost Gate Guardian
Join Date: Jun 2007
Guild: ViLE
Profession: R/P
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use that build in gvg for even more fun!(or ha for that matter )
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Dec 09, 2007, 09:48 PM // 21:48
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#46
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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Quote:
Originally Posted by bhavv
Sac way is the best fun you'll ever get from Guildwars. I invented the best way to do this, you play a 105 hp Mo/Rt with 12 heal, 12 restoration and the following bar:
[skill]Spirit Light[/skill][skill]infuse health[/skill][skill]lively was naomei[/skill][skill]spirit channeling[/skill][skill]death pact signet[/skill]
This has two uber fun uses:
1) You sac yourself but res from your urn! Do it over and over and ping 'My health is 1 of 1' over and over to your team-mates for a priceless reaction.
2) Even more fun is if a party member dies. You res them with death pact signet, and then, urm, SAC! You get two deaths for the price of one!!!
Uber HAXXXXX!!!
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use that build but replace [skill]spirit channeling[/skill] with [skill]Life Sheath[/skill] and add [skill]Protective Spirit[/skill], then you can grief the enemy team to leave :P (just add soem regen in there somewhere for when your tanking)
Last edited by Chronos the Defiler; Dec 09, 2007 at 09:54 PM // 21:54..
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Dec 09, 2007, 09:54 PM // 21:54
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#47
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Furnace Stoker
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Quote:
Originally Posted by Chronos the Defiler
use that build but replace [skill]spirit channeling[/skill] with [skill]Life Sheath[/skill], then you can grief the enemy team to leave :P (just add soem regen in there somewhere for when your tanking)
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RA has a timer now, after it expires the other team would just win. So tanking sux now, so Sac way = the new invincible tank.
The 1hp res is just plain hilarity though. I <3 it.
O.o Enchant yourself with dwaynas sorrow to heal your party o.O
Last edited by bhavv; Dec 09, 2007 at 10:01 PM // 22:01..
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Dec 09, 2007, 10:03 PM // 22:03
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#48
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Frost Gate Guardian
Join Date: Jun 2007
Guild: ViLE
Profession: R/P
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yeah but if both teams have their members alive it's a draw. So it's not that bad..
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Dec 09, 2007, 10:10 PM // 22:10
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#49
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Furnace Stoker
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Quote:
Originally Posted by Harrier's haste
yeah but if both teams have their members alive it's a draw. So it's not that bad..
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Then the team with most kills wins, so my deaths will count towards that.
The thing is though when I usually play a serious monk build, I get 10 consecs anyway. I never get 10 consecs playing anything else. Boredom in RA blows.
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Dec 09, 2007, 10:20 PM // 22:20
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#50
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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then try and make a monk tanker like i am....this is what i got so far:
[skill]Protective Spirit[/skill][skill]Life Sheath[/skill][skill]Lively was Naomei[/skill][skill]Spirit Light[/skill][skill]mending[/skill][skill]Restful Breeze[/skill][skill]remove hex[/skill][skill]death pact signet[/skill]
It will certainly piss your team off though :/
Edit:ARGH for some reason Spirit light doesn't sac health when your holding Lively...
Last edited by Chronos the Defiler; Dec 09, 2007 at 10:24 PM // 22:24..
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Dec 09, 2007, 10:35 PM // 22:35
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#52
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Wilds Pathfinder
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I have fun playing RA for 1-2 games until I get tired of seeing warriors with meteor shower or monks
Quote:
Originally Posted by holababe
(if I'm a monk I bring 7 monk skills + Hammer Bash)
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with hammer bash.
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Dec 09, 2007, 10:47 PM // 22:47
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#53
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Desert Nomad
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I have a really serious monk hammer build, but I cannot play it because everybody is trying to kill me.
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Dec 09, 2007, 11:16 PM // 23:16
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#54
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Furnace Stoker
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Quote:
Originally Posted by NeHoMaR
I have a really serious monk hammer build, but I cannot play it because everybody is trying to kill me.
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I do a strength of honour / Judges insight Mo/A, but yea, I still get ganked. Im gonna try it again now after my third dishonour of the day wears off.
[skill]golden phoenix strike[/skill][skill]death blossom[/skill][skill]moebius strike[/skill][skill]golden lotus strike[/skill][skill]symbol of wrath[/skill][skill]kirin's wrath[/skill][skill]judge's insight[/skill][skill]strength of honor[/skill]
I use Zealous daggers with +5 armor. You only have 2 regen but Golden Lotus Strike gets you energy.
Last edited by bhavv; Dec 09, 2007 at 11:29 PM // 23:29..
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Dec 09, 2007, 11:23 PM // 23:23
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#55
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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Theres no point being a monk without Death Nova
Because everyone will try to kill you anyways >.>
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Dec 09, 2007, 11:30 PM // 23:30
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#56
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Somewhere between GW and Fchan on the nets
Guild: None
Profession: R/D
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Quote:
Originally Posted by bhavv
I do a strength of honour / Judges insight Mo/A, but yea, I still get ganked. Im gonna try it again now after my third dishonour of the day wears off.
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Mo/W
[skill]Signet of Judgment[/skill][skill]Bane Signet[/skill][skill]Purge Signet[/skill][skill]Resurrection Signet[/skill][skill]Signet of Rage[/skill] and either [skill]Signet of Rejuvenation[/skill], [skill]Signet of Devotion[/skill] or [skill]Healing Signet[/skill] with . I had fun with that, especially when I was the only Monk on the team, and I won 3 in a row with that crap :P
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Dec 09, 2007, 11:34 PM // 23:34
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#57
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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i like RA.its fast, and its easy to get 5-10 wins as long as you and at least one other person knows how to play.
to the guy saying you NEED a monk for 5-10 wins, i've had 32 consec wins with 3 wars and a paragon, and none of us could heal each other (paragon was command/spear). i've had tons of other gpoints made without monks or rits at all. .... so nyah
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Dec 10, 2007, 12:04 AM // 00:04
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#58
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Furnace Stoker
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Oh yea, signet smite with mantra of inscriptions, and inverse wammo just for a laugh are fun too.
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Dec 10, 2007, 12:20 AM // 00:20
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#59
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Forge Runner
Join Date: Aug 2006
Location: Earth, sadly
Guild: BORK
Profession: A/
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I went in with frenzy/heal sig and ham-storm.
My team won the first match.
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Dec 10, 2007, 12:21 AM // 00:21
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#60
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Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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Quote:
Originally Posted by bhavv
Yes it does, you had someone elses spirit in your range nub
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I was in the zaishen arena...by myself...with no spirits in sight.
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